









CYBORG PED
A 1.96 m armoured cyborg, ready to play.
One command turns a player into a 1.96 m armoured cyborg: black and red plating, glowing lines on the body and the eyes. The same command gives them their exact look back: face, hair, clothes and props. Health and armour keep their current value.
FEATURES
• Four light modes: red, combat, standby or off, plus an automatic mode (red when calm, combat when aiming, shooting or fighting), seen by everyone
• Sparks when it loses health, electric crackles at low health, lights that go dark on death
• Steam from the back vents after a sprint
• Cold in thermal vision
• 1.96 m tall with the collision of a standard character: it goes wherever a normal player goes
• Server console commands to transform any player or turn them back
• Permission system or open to everyone, configurable command and cooldown
• Standalone: needs no framework and no database, so it runs alongside any roleplay framework
• 11 languages (the game's own font cannot display Thai letters)
PERFORMANCE
• About 0.06 ms per frame with a cyborg nearby, 0.00 ms when there is none
• Sparks, crackles, steam and height are computed by each player with no network events; light modes use the game's own appearance sync, only when they change
• Three levels of detail, about 6 MB download
WHAT YOU GET
• Protected by asset escrow
• Open configuration and language files
• Documentation: installation, permissions, commands, settings, troubleshooting, updating and uninstall
• Free updates
SUPPORT
contact@vasla-studio.com (English and French)