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A full-dive station for your server.
Admins place a dive station anywhere: a tub of ice water, a robotic arm, a neural headset, monitors, server racks, a cooling unit and a full cable layout, laid on the real floor.
A player sits in the ice. The dive sequence starts, by the player or by an operator at the console: the arm places the headset, the station screen counts down 3, 2, 1, DIVE, the picture tears apart, and the player wakes up in the Abyss, a shared digital space, facing the Wall: a giant curtain of light lines animated in real time.
A LIVING STATION
• The water rises when a diver sits down, the ice cubes are pushed away and splash
• Fans and coolant turn, LEDs chase, glyphs flicker
• The station's main screen shows every step of the sequence
• A server room hum around the station, its own dive sound and Abyss ambience
MULTIPLAYER
• Every diver arrives in the same Abyss and sees the others
• Players near the tub when the dive starts keep seeing the diver seated in the ice for the whole dive
• The Wall reacts: its lines light up around a diver who walks up to it
• Neural integrity drains during the dive (about 8 minutes), with warnings and a forced disconnection at 0 %
• Optional headset item for a direct dive, with the usual inventory systems
FOR SERVER OWNERS
• Place and remove stations in game, saved by the server, no database needed
• Permission system for the admin commands, every request checked on the server
• Works standalone and with the major roleplay frameworks
• 11 languages (the game's own font cannot display Thai letters)
PERFORMANCE
• 0.00 ms far from a station
• About 0.06 ms in the Abyss, 0.11 to 0.16 ms near a station
• Short peaks (0.25 to 0.37 ms) when the arm starts and on the way back
WHAT YOU GET
• Original 3D models in their own resource (about 20 MB download)
• Protected by asset escrow
• Open configuration, language files and framework bridge
• Documentation: installation, permissions, commands, settings, performance, troubleshooting, updating and uninstall
• Free updates
REQUIREMENTS
• Server-side entity sync enabled
SUPPORT
contact@vasla-studio.com (English and French)