









A four-floor underground student dormitory, ready in two lines of config. Players enter it through a teleport point.
• Reception hall, refectory, kitchen, infirmary, laundry, library and lounges
• 16 shared bedrooms with bunk beds and 14 private studios
• Bathrooms with showers and toilets on every floor
• Built underground, out of sight: nothing to change in your city
• One entrance marker you can move, or plug in your own access
• No framework, database or target system required
One of my very first projects, hence the small price. A full version inside a real building is in the works.
Protected by asset escrow (models and script); configuration and textures stay open. Requires game build 2545 or newer.